#ifndef GRIP_BITMAP_H
#define GRIP_BITMAP_H
#include "POB-EYE.h"
const UInt8 grip_bitmap[478]={2,0,151,144,189,75,0,59,0,4,0,0,0,0,0,0,0,0,0,0,0,118,0,0,0,0,137,137,0,0,104,0,121,0,0,111,0,101,0,0,
109,0,109,0,0,97,0,43,0,0,121,0,200,0,0,121,104,56,0,0,121,0,200,0,0,73,0,41,233,0,73,0,0,233,0,73,0,0,233,0,
73,0,0,233,0,73,0,0,233,0,121,0,104,0,0,121,0,104,0,0,121,0,104,0,0,97,0,107,0,0,109,0,109,0,0,111,0,101,0,0,
104,0,121,0,0,0,137,138,169,0,0,118,86,145,0,0,102,150,149,0,0,0,150,153,0,0,0,0,0,0,0,0,0,0,0,150,150,150,150,169,
150,150,150,150,169,150,137,150,150,169,150,118,118,150,169,151,150,134,150,169,144,150,154,150,169,146,150,146,150,169,158,150,212,150,169,134,150,55,150,169,
134,151,199,150,169,134,150,55,150,169,182,150,214,22,169,182,150,150,22,169,182,150,150,22,169,182,150,150,22,169,182,150,150,22,169,134,150,151,150,169,
134,150,151,150,169,134,150,151,150,169,158,150,148,150,169,146,150,146,150,169,144,150,154,150,169,151,150,134,150,169,150,118,117,86,169,150,137,169,110,169,
150,153,0,106,169,150,150,0,102,169,150,150,150,150,169,150,150,150,150,169,0,14,0,4,0,0,0,0,104,169,0,104,169,0,120,169,0,80,169,0,
20,169,0,150,169,104,150,169,106,150,169,110,150,169,102,150,137,118,150,153,86,150,145,22,150,149,22,150,149,110,150,169,110,150,169,110,150,169,110,150,
169,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,0,0,0,0,0,0,0,0,0,150,150,151,150,151,87,150,151,87,
150,135,87,150,175,87,150,235,87,150,0,87,151,0,87,149,0,87,145,0,87,153,0,119,137,0,103,169,0,111,233,0,107,233,0,107,145,0,87,145,
0,87,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,150,150,151,150,150,151,150,150,151,
};


#define IDB_SEARCHBALL 0
#define IDB_SEARCHFORM 1



#endif

